A knot of loose wind that never sits still. It sniffs out luck the way a dog sniffs out coming rain.
How to use Zephyrite
Zephyrite is a Scout, so its effect
(Summon Luck) is summed across your up-to-3 active familiar slots and then
hard-clamped at 24%. Stacking three of the same role past the
cap does nothing — breadth beats duplication. Its element is
Wind, which deals x1.25 damage into
Earth and
x0.8 into whatever counters it — see the
element matrix.