Starless: Idle RPG — Press Kit
Fact sheet
| Title | Starless: Idle RPG (store title; the brand is STARLESS) |
| Tagline | Collect stars. Relight the sky. |
| Developer | Lanternlight Studios (independent) |
| Genre | Fully-PvE idle collector RPG |
| Platforms | iOS & Android (in development) |
| Price | Free, fair-monetization (100% F2P-playable, published odds + pity, no pay-to-win) |
| Status | Pre-launch — pre-registration open at playstarless.com |
| Contact | support@playstarless.com |
One-liner
An idle collector where the rarest things can’t be bought: published odds, no PvP, and a night sky that relights as you complete it.
Description
STARLESS is a fully-PvE idle collector RPG set beneath a sky that has gone dark. Players gather a painterly roster of Fallen Stars — heroes and celestial familiars — through skill-driven combat, roguelite runs, and an endless climb. The collection itself is a living night sky (the Constellarium) that visibly relights as you play. Its defining stance is fairness: every unit and mode reachable free, published odds with pity on everything, and no pay-to-win — positions the studio publishes and commits to as marketing, not fine print.
One more commitment, and it is the studio’s loudest: every asset here is the real build. No cinematic-only bait, no fake UI, no inflated numbers — what a player installs is what we showed them. The public Starless Pledge puts the fairness guarantees in writing, and every economy change ships with a public Fairness Changelog.
Key art & screenshots
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About Lanternlight Studios
A tiny team building the fair, beautiful idle-RPG they always wanted to play — no dark patterns, no pay-to-win, just a sky worth relighting.