Guide / Familiars / Tidewyrm, Moonpull

Tidewyrm, Moonpull

Tidewyrm, Moonpull — STARLESS familiar art
Rarity
epic
Element
Water
Role
Keeper
Modality
Aura
Power contribution
2%
Effect
Gem Find 6.5%  (team cap 40%)
Ability
Shield — power 2.2, cooldown 16s, energy 20
Star ceiling
7★
Evolutions
4 (12% power each)
Art forms
1

It pulls the tide by the moon's own leash. Around it, the gem-bearing currents run close to shore.

How to use Tidewyrm, Moonpull

Tidewyrm, Moonpull is a Keeper, so its effect (Gem Find) is summed across your up-to-3 active familiar slots and then hard-clamped at 40%. Stacking three of the same role past the cap does nothing — breadth beats duplication. Its element is Water, which deals x1.25 damage into Fire and x0.8 into whatever counters it — see the element matrix.

Other Keepers

Tidewhelp
Tidewhelpcommon
Frostfang
Frostfangrare
Grovewarden Sprout
Grovewarden Sproutepic
Calla, Starless Rose
Calla, Starless Rosemythic
Lumea, the Starless Vow
Lumea, the Starless Vowmythic
Kael, Nightspire
Kael, Nightspiremythic

← All familiars · Familiar egg odds