Guide / Familiars / Mira, the Drifting Ember
Mira, the Drifting Ember
Too Stubborn to Go Out
Too small to light the sky, too stubborn to go out. She drifts from camp to camp, and none go cold.
How to use Mira, the Drifting Ember
Mira, the Drifting Ember is a Breaker, so its effect (Team Attack Aura) is summed across your up-to-3 active familiar slots and then hard-clamped at 24%. Stacking three of the same role past the cap does nothing — breadth beats duplication. Its element is Fire, which deals x1.25 damage into Wind and x0.8 into whatever counters it — see the element matrix.